A framework that allows people to write their own Rocket League bots.
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Updated
Jul 8, 2026 - Python
A framework that allows people to write their own Rocket League bots.
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
A Gym-like environment for Reinforcement Learning in Rocket League
A C++ library for simulating Rocket League games at maximum efficiency
🚗 Rocket League Distributed Deep Reinforcement Learning Bot
📈 A Rocket League replay decompiling and analysis library
👨💻 Rocket League Replay Collection and Analysis Server that powers calculated.gg
Reverse engineered Rocket League internal HTTP & WebSocket API
Documents how the Rocket League client communicates with Psyonix's servers
Ultimate Rocket League AI Bot Framework 2026 – RLBot Python SDK & Optimization Suite
A standalone launcher for the Epic Games version of Rocket League. Skips the Epic Games Launcher, supports multiple accounts and custom launch options (RLBot, NoEAC), and integrates cleanly with Steam Deck and Steam Controller.
Example of a Rocket League bot implemented in C#
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