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Fix Omega Ruby/Alpha Sapphire sprite key in generation-vi sprites #1689
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PokeAPI:master
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santichausis:fix/omega-ruby-alpha-sapphire-sprite-key
Oct 7, 2026
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83aed4c
Fix Omega Ruby/Alpha Sapphire sprite key in generation-vi sprites
santichausis 9598727
Assert both keys and sprite folders for generation-vi groups
santichausis 21e7536
Fall back to the pokemon id for default form sprites
santichausis f6d1e4b
Point ORAS sprite paths at the renamed omega-ruby-alpha-sapphire folder
santichausis 1dd5a25
Merge branch 'master' into fix/omega-ruby-alpha-sapphire-sprite-key
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Hey @FallenDeity what do you think about changing the naming also on the sprites repo? I know we would break some applications but for the sake of consistency maybe it's a good move?
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yeah having it consistent would be nice I can make a separate change for this later this weekend I'll need to expose the new sprites I added as well will do it in one go then
I need to make a few folder changes/additions for gen 8 as well so it would fit in nicely with that
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OK, I set a banner on the homepage. I set a go-live date to next week the 7th. If you don't have time we can postpone with no issues.
@santichausis can you modify this PR to take into account this change? Either now or after @FallenDeity will update the sprites repo.
On the 7th then we can merge the sprites PR and then this PR.
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Sure. I'll wait for the sprites repo PR so I can check the new paths against it, then update the gen-vi entries in
POKEMON_SPRITE_CONFIGand the test that pins the folder name, well before the 7th. @FallenDeity since you'll also be exposing new sprites and changing gen 8 folders, let me know if you'd rather handle the config side yourself in one go, to avoid conflicting edits inbuild.py.There was a problem hiding this comment.
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Done. I switched the gen-vi ORAS paths to
pokemon/versions/generation-vi/omega-ruby-alpha-sapphire/and updated the test, so it now requires every gen-vi group's key and sprites folder to match. Heads-up: the sprites repo still has the oldomegaruby-alphasapphirefolder, so this needs to land after the sprites rename. If merged before it, all ORAS sprites would resolve tonull.